The members of a pack almost entirely exhibited the same fur color. The fur on their bodies - which ranged from shades of black to gray and brown to red - was thick enough to keep them comfortable in all but the coldest of winter freezes. They also had large, flattened tails that they used to direct their gliding.
1.9: Swamp Altar is now a permanent room, and so cannot be deactivated with the "Remove lore rooms" options.These creatures resembled flying squirrels, having a furry membrane on each side of their body that connected their arms and legs.The biome was unintentionally accessible four days before the release of the Bad Seed DLC for all players, but it was blocked when the DLC was released.Not sure if it's working, but I can definitely feel a new sort of pain in my stomach." " The Priest helped me with a concotion done with the local herbs.The swamp people were stunningly friendly. " Writing helps me keep what's left of my sanity.In a lore room, a letter and a plant can be found. " If anybody's been living off that, they must be MONSTROUS!"." They say what doesn't kill you makes you stronger.".When examined, the Beheaded will exclaim: " I'm pretty sure I've seen this somewhere before.".When examined, the Beheaded will bang on the pipe. This lore room is often found in the area following the location of a Giant Tick. The food will always be infected, regardless of current game difficulty. It contains a single corpse, which results in the following text when examined:Ī piece of infected minor food is dropped. " Do not forget to clean the cellar on a regular basis: the meat will not last more than 3 or 4 days, after that it will begin to emit a foul odor."Ī small secret room can be found within the Cellar lore room." A bulletin board, a note is tacked to it.".Upon examination the Beheaded will observe: The cellar has two objects that can be examined: " Words are meaningless, only sacrifices are important."Īn escapee stuck between the walls of the cellar.Subsequent interactions with the Swamp Priest will result in them randomly saying one of the following lines: " Welcome to our humble chapel brother! Are you ready to make a sacrifice?".Upon talking to them for the first time, they will say: When walking up to the altar, the Swamp Priest will exclaim: Doing so will result in some unique dialogue. If one chooses to do so, Mama Tick will not spawn in the Nest, and the Mushroom Boi will be permanently removed from the inventory, as well as granting the "Pact with the Devil" achievement if it has not already been unlocked. If the player has a Mushroom Boi! equipped, it is possible to sacrifice them to the altar. and a strange exhortation to consume wine?" " Vaguely religious, these symbols seem to evoke a holy maternal figure.".When examined, the Beheaded observes that the altar is: The room depicted in the picture contains two items that can be interacted with: Repeater Crossbow, Hayabusa Boots, Ninja Outfit (2 BSC) Rhythm n' Bouzouki, Tick Trainer's Outfit (4+ BSC)Ĭluster Grenade, Heavy Turret, No Mercy, Demon Outfit (3+ BSC) When applicable, the minimum difficulty level for blueprint acquisition is specified. The table below lists which enemies are present in the Morass of the Banished on each difficulty level and which blueprints each may drop. In the Morass of the Banished, there are three unique enemies: the Banished, Blowgunners, and Giant Ticks Furthermore, the Banished's Outfit, Blowgunner's Outfit and Tick Trainer's Outfit are looted from them respectively. The blueprint for the Smoke Bomb, the Blowgun, and Rhythm n' Bouzouki are exclusively found in the Morass as they are looted from the Banished, Blowgunners, and Giant Ticks respectively. In the table below, you will find the gear level and enemy tier of the Morass of the Banished based on difficulty. When 3 BSC are active, this biome has 2 guaranteed Scroll Fragments, and when 4/5 BSC are active, this biome has 4 guaranteed Scroll Fragments. On (2+ BSC) there is a bonus Power scroll. The Morass of the Banished contains 5 scrolls, including 2 Power Scrolls (with a third available in a guaranteed cursed chest), and 2 Dual-Stat Scrolls, which cannot spawn in areas requiring the use of runes to access. The only exit out of the Morass leads to the Nest, where Mama Tick awaits. General information Access and exit Īccessed through the Dilapidated Arboretum, Prison Depths, or Promenade of the Condemned (with the Teleportation Rune). 1.2.2 Enemy tier and gear level scaling.